Going from point A to point B and cleaning up enemy encampments does get old pretty fast, but that’s precisely where the game’s amazing multiplayer comes in.
Outside of main missions, the gameplay can become repetitive fairly quickly. Enemy encampments and radio towers are everywhere to be found in the world of Ghost Recon Wildlands, something that almost makes the game feel like a third-person Far Cry 3.
When an open-world game is developed by Ubisoft, players have become used to a very particular set of rules that dictate how progress is made. It takes a page out of Call of Duty Modern Warfare’s book, presenting a story where the good guys might not be all that good in the end. Before you take down the leader of the band, you’ll first have to go through some lower-rank officials, each with their own gruesome – or sometimes sad – story to tell.įrom a narrative point of view, there’s nothing too groundbreaking about Wildlands. Taking him out won’t be so easy, however, as what Santa Blanca lacks in morals, it makes up for in firepower. Now a massive Narco-State, the Ghost team is dispatched to take care of El Sueño, the cartel’s nefarious leader. In the near future, a powerful cartel known as Santa Blanca has seized control of Bolivia.